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Recent Game Reviews
Thelemite
Rated 5 / 5 stars October 5, 2011
Ninja epic game.
Oh my I love the humor, I love everything about this fast pace simple yet epic game.
Ninja's are badass, the sarcastic humor is awesome almost gladious quality.
Decent amount of destruction throughout. Very flowy in combat yet very hard.
A grandly epic super game of ninja and mutant death!
Also nice music.
Another note, Brony get the fuck out of the internet.
Wasted Youth, Part 1
Rated 3 / 5 stars July 10, 2011
More doesn't = better.
This game has alot to it, but I feel that not all of it is even worth my time or to read all the dam text associated with this dull minimal entertainment value game.
While it is all executed solidly, it doesn't seem to even come close to catching my attention above writing this review.
Oddly enough I feel the odd urge to say, it would have been alot more fun if you could murder everyone in the game, but of course with consequences if you were caught.
lazy ass
Rated 4.5 / 5 stars June 16, 2011
Great and silly game.
You would think the fatty would be skinny from all that long distance jumping and yelling his head off, but apparently that's not exercise.
Great concept executed well enough to play, and was enjoyable.
Recent Movie Reviews
Rated 1 / 5 stars August 6, 2011
Make a animation not a slide show.
You literally made a "slide show" in every way.
The few animations there were was not even worth mentioning amungst the bland repetitive cycled walk animations and piss poor sliding. You literally took the worst of dbz and made a entire animation out of it, without even having the skill to make dbz style repetitive animation. Transitions in animation do exist for a reason, and I hope as a animator you learn that there is such a thing as transitional frames between beginning and end.
Rated 2 / 5 stars July 1, 2011
The one and only part that was funny is...
Simply the part where I presume a bully grabs a little wimp and yells "DIE" so loudly and sharply that it knocks him out. Which the concept wasn't funny, but the execution caught me by surprise, and made me actually chuckle.
The rest of this flash is however, disgusting for no reason.
Rated 3.5 / 5 stars June 17, 2011
Less, Longer, and higher quality episodes.
**Spoiler and stuff so yah, don't look I guess it's tooooo late if your reading this oh darn***
I left this flash feeling that alot more could have been explored with the interactions between Solid Snake and Gordan Freeman, Or even the interactions surrounding the companion cube. In short your film is tooooo short.
While the animations/physical interactions were very solid and fun to watch. There wasn't a good solid amount of them for even much considerence to the general audience.
Near the end "aka chaff grenade and thermal eye" felt like fillers one would put in this sort of thing. They weren't cute, funny, or anything in between. 2 fillers for 3 total "Fun to watch" actions = bad, and the fact that they were back to back = worst. Clever use of boxes = good action, snake tripping the wire = funny action, and Gordon running away with the cube = best action yet not elaborated on makes it also the most disappointing.
I almost had the feeling you really could have elaborated via the cameo from any other reference, even the absurd like the 5th element. I would have found it funny as hell to have Cornelius "or however you spell his name" Bust through the wall armed with those alien thugs to take the cube.
Quite honestly if I knew how to do what you do, I would focus on three things to really fix up.
1. Longer
2. Elaborate actions that Fit the characters better, for instance Snake would have used a cigarette to see the smoke. "Personified action" this is also called.
3. Over all better elaboration and taking it to the extremes via your already impressive physical interactions, and ability to express action.
This will result in a story that is allot more fulfilling to watch. We are bored people we always want more after seeing something that pleases us. Also a more relate-able to pop culture/ Comedy in general. A more defined and standing out style, for I see promiss with your ability to create very expressed physical interaction within the worlds/ scenes you create that is "unique".